Failure penalties
# +0 to +1 - Fail = nothing happens
# +1 to +2 - Fail = nothing happens
# +2 to +3 - Fail = nothing happens
# +3 to +4 - Fail = nothing happens
# +4 to +5 - Fail = -1 to +3
# +5 to +6 - Fail = -1 to +4
# +6 to +7 - Fail = -6 to +0
* note: the items never break